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AI Insights · Timothy · April 2022

Top 5 Historical Games Performance in Oceania Q1 2022

Discover the performance trends of the top 5 historical games on a unified platform in Oceania during Q1 2022, based on data from Sensor Tower.

Top 5 Historical Games Performance in Oceania Q1 2022

In Q1 2022, the top 5 historical games in Oceania on a unified platform demonstrated notable trends in weekly downloads, revenue, and active users. Below, we explore the performance of these games.

Rise of Kingdoms from Lilith Games saw its weekly revenue peak at around $289K in late January, followed by a gradual decline to approximately $158K by the end of March. Weekly downloads experienced a significant drop from 16.1K in early January to around 3.7K by the end of the quarter. Active users also saw a downward trend, decreasing from 26K in early January to 14K by the end of March.

Royal Match by Dream Games maintained a relatively stable weekly revenue throughout the quarter, with slight fluctuations, ending at approximately $205K in late March. Weekly downloads, however, showed a declining trend from 18.4K in early January to around 9.6K by the end of the quarter. The game’s active user base remained robust, peaking at about 89K in late March.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED exhibited a steady increase in weekly revenue, culminating at approximately $148K by the end of March. Weekly downloads remained relatively low but stable, fluctuating between 2.1K and 4.5K. The game’s active user base showed minor fluctuations, ending the quarter with around 19.1K users.

June’s Journey: Hidden Objects by wooga had a varied revenue performance, with peaks and troughs, ending at around $102K in late March. Weekly downloads saw a notable increase from 2.1K in late December to 4.1K in late February, before stabilizing around 2.4K. Active users also fluctuated, peaking at 60.4K in late February before ending the quarter at approximately 50.4K.

Guns of Glory: Lost Island from FunPlus International AG experienced a steady weekly revenue, ranging between $57K and $72K, ending the quarter at around $67K. Weekly downloads were relatively low, fluctuating between 467 and 1.2K. Active users saw a downward trend initially but recovered to around 6K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, please visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022